terça-feira, 10 de novembro de 2009

video 14: Ron Resch Pattern Simulation

Video 13: Origami Animation Multi-Resolution MARS pattern

Topic 14: Origami

Origami (折り紙?, from oru meaning "folding", and kami meaning "paper") is the traditional Japanese art of paper folding. The goal of this art is to create a representation of an object using geometric folds and crease patterns preferably without gluing or cutting the paper, and using only one piece of paper.

Origami only uses a small number of different folds, but they can be combined in a variety of ways to make intricate designs. The most well known form is probably the Japanese paper crane. In general, these designs begin with a square sheet of paper whose sides may be different colors or prints. Contrary to most popular belief, traditional Japanese origami, which has been practiced since the Edo era (1603–1867), has often been less strict about these conventions, sometimes cutting the paper during the creation of the design.

Topic 13: Binary Code

Binary code is the system of representing text or computer processor instructions by the use of the binary number system's two-binary digits "0" and "1". A binary string of eight digits (bits), for example, can represent any of 256 possible values and can correspond to a variety of different symbols, letters or instructions. In 8-bit ASCII code the lowercase a is represented by the bit string 01100001.

In computing and telecommunication, binary code is used for any of a variety of methods of encoding data, such as character strings, into bit strings. Those methods may be fixed-width or variable-width.

In a fixed-width binary code, each letter, digit, or other character, is represented by a bit string of the same length; that bit string, interpreted as a binary number, is usually displayed in code tables in octal, decimal or hexadecimal notation.






http://en.wikipedia.org/wiki/Binary_code

terça-feira, 3 de novembro de 2009

Video 12: cONES RENDERING

Video 11: Basket Ring Flower Ball Morph

Video 10 CCA Studient Heart Canopy

Topic 12: Surface


Surface.

In mathematics, specifically in topology, a surface is a two-dimensional topological manifold. The most familiar examples are those that arise as the boundaries of solid objects in ordinary three-dimensional Euclidean space R3 — for example, the surface of a ball. On the other hand, there are surfaces which cannot be embedded in three-dimensional Euclidean space without introducing singularities or intersecting itself — these are the unorientable surfaces

My video from Porcessing

I coludn´t upload directly the video yet, so I´m putting the link.



http://www.processing.org/exhibition/works/bees/index_link.html

Topic 11: Marcel Duchamp


Marcel Duchamp (28 July 1887 – 2 October 1968; French pronunciation: [maʀsɛl dyˈʃɑ̃]) was a French artist whose work is most often associated with the Dadaist and Surrealist movements. Duchamp's output influenced the development of post-World War I Western art. He advised modern art collectors, such as Peggy Guggenheim and other prominent figures, thereby helping to shape the tastes of Western art during this period.[1]

A playful man, Duchamp challenged conventional thought about artistic processes and art marketing, not so much by writing, but through subversive actions such as dubbing a urinal "art" and naming it Fountain. He produced relatively few artworks, while moving quickly through the avant-garde circles of his time.

The creative act is not performed by the artist alone; the spectator brings the work in contact with the external world by deciphering and interpreting its inner qualifications and thus adds his contribution to the creative act.[2]

topic 10: Étienne-Jules Marey


Étienne-Jules Marey.

Étienne-Jules Marey (March 5, 1830 – May 21, 1904) was a French scientist and chronophotographer, born in Beaune, France.

His work was significant in the development of cardiology, physical instrumentation, aviation, cinematography and the science of labor photography. He is widely considered to be a pioneer of photography and an influential pioneer of the history of cinema.

He started by studying how blood moves in the body. Then he shifted to analyzing heart beats, respiration, muscles (myography), and movement of the body. To aid his studies he developed many instruments for precise measurements. For example, he was successful in selling an instrument called Sphygmographe to measure the pulse. In 1869 Marey constructed a very delicate artificial insect to show how an insect flies and to demonstrate the figure-8 shape it produced during movement of its wings. Then he became fascinated by movements of air and started to study bigger flying animals, like birds. He adopted and further developed animated photography into a separate field of chronophotography in the 1880s. His revolutionary idea was to record several phases of movement on one photographic surface. In 1890 he published a substantial volume entitled Le Vol des Oiseaux (“The Flight of Birds”), richly illustrated with photographs, drawings, and diagrams. He also created stunningly precise sculptures of various flying birds.